Who is richard lfg




















He has a dark sense of humor, often saying sarcastic quips and making light of other's misfortune. Richard is very sensitive about his less-than-threatening name and reacts aggressively to Cale's nickname for him - "Dick". Over time his companions have grown used to his frequently violent and sociopathic activities, often reacting mildly.

We've only seen relatively small glimpses of Richard's past, but so far we know that Richard Ashendale was born in a little village up the coast to a nobleman of the House of Ashendale and an unknown woman.

As a young boy, he enjoyed tending to his father's gardens very much. Unfortunately, his father wanted a warrior for a son, and was disappointed to have a gardener. At his father's court, the Archmage of Kethenecia convinced the elder Ashendale to sacrifice his disappointing son by opening a sarcophagus, presumably killing him and raising him as an undead warlock. The Archmage intended for Richard to serve as an enemy to Cale'anon, in a huge plot that would eventually make the elf king of Kethenecia.

Sometime after becoming a warlock, Richard killed his father, and presumably placed his remains in the very sarcophagus that turned him into an undead being. He also gets a summer home in the mountains called the Pit of Despair. Because he is undead, Richard is virtually indestructible, numerous times having been impaled by objects and even surviving decapitation. He controls dark magic and can project fire, ice, and lightning as well as using a 'ventriloquist spell' in which he controls other's speech most often to get them in trouble.

He is also an expert fighter, and can take out many enemies by himself. Richard draws power from killing innocent people, which is part of a curse that still dwells within him. It stopped being a problem after losing his powers in his fight with The Archmage, and after getting some of his power back, he was now able to get more power by either saving the innocent or the tainted. This curse doesn't only keep him strong and powerful, but it also keeps him undead.

This will also be a problem for his people and village. After battling The Archmage, who attacked the original source of his power, he had most of his power blocked and kept locked away from him, to the point where he wasn't able to kill innocents even when he wanted to, so he had to try another way to obtain power, and he did.

With the discovery of this new source, came to return of the Fwoosh, and a new addition he called Bloosh. The difference between both is made quite clear. Another thing that happened to Richard after the Archmage fight is that his body is that he's not invulnerable anymore, more like a human.

To what extent it is unknown, but we do know that while he can survive massive drops without taking too much damage, he still can break his bones waaay easier, though it seems he has redeveloped his original level of durability, being able to enter Earth's core with somewhat minor burns, and can even see without eyes. Despite this, as of late, he seems to have regained his original level of power, as well as some of his crazier magic, like acting as a ventriloquist to control others, even those who are nearing his level of power.

Villains Wiki. Villains Wiki Explore. Top Content. Jester of Chaos BeholderofStuff Valkerone. TimeShade TyA. Pure Evil Terms. In addition, Richard is once again drained of powers by the troll shamans - however he summons forth Sooba, and they break free, entering the bigger battle, finally reuniting with Cale'anon and Krunch. The gnomes eventually win the war, and Toyk hands over a scroll leading to the Sword of Truth. Richard, fighting a Vulii bandit in the left side of the Book 2 cover.

Toyk's scroll lead the party to the ruined castle from the ancient kingdom of Gamlon , and Richard killed all the bears and giant rats in the area. While he was doing that Cale'anon drawed out " the Shriek ", and Richard contributed to the conversation by putting a bucket on her head.

The Shriek created a portal for Cale'anon leading to Gamlon's past, leaving Richard stuck with the others for days. Bandit Elves of Vulii descent attacked the party, and for days they protected their camp within the castle, waiting for Cale'anon's return. He returned, accidentally stabbing Richard with the twinblades of Tavor.

Moments later a new raiding party of Vulii bandits attacked, and Richard called out "For Pony! After they had slaughtered all the enemies, Cale'anon spoke with the Shriek and the others while Richard played with the corpses and their blood, but is interupted once Krunch decided they should all head to the port of Tyne. In the port the others headed out to buy provisions and find a ship, while Richard killed off an old citizen, and then his ghost - before the eyes of an apprentice.

Richard arrived at The Father's Bones , and once they took off, had a conversation with Cale'anon about the bad relationship between Benn'joon and the ship's captain, Tah'vraay. He even illustrating it with two cats on fire. One morning, two crewmembers tried to rob Krunch only to be stopped by an explosion caused by Richard. Soon after that The Father's Bones was attacked by a warship of the Legion , Richard being impaled twice to the ship mast by harpoons. However, Krunch used his strength to turn around the mast, allowing Richard to send fireballs towards the attackers, and soon Krunch threw the mast all the way into the hostile warship, with Richard setting it on fire, leaving the crew of The Father's Bones victorious.

However, Richard had over exerted himself in the battle and needed time to recover, entering into a state of stasis. Once they got to the shore of the Ketten Wastelands , Cale'anon carried Richard on his back, despite the warlock waking up. That lasted until the landscape turned to desert, where they all walked by themselves. Soon they encountered a sand dragon , and Richard turned it to glass, which Krunch then broke.

The bloodrage then suggested Cale'anon to thrust Tavor's blades into the dragons' eyes, successfully summoning the path to Kethenecia. They soon met Tavor who told Richard not to enter a halfling-sized home, resulting in Richard performing a speech about a better world for warlocks. Tavor lead the party to a statue resembling themselves, and a portal leading years into Kethenecia's past. In order to open it, they required massive magical power, something Richard contributed by crucifying himself.

Handling the powerful magic caused Richard to pass out, and once they had all been teleported to the small village of Bertu , years ago, Tavor expected the warlock to be in a meditative state for several days so the party left Richard in an alley with Sooba to guard him.

However, Richard woke up soon after, and were greeted by all the friendly villagers, so he returned the kindness by making it hail. He asked two brothers for directions and killed them for not knowing.

The father confronted the warlock about the death of his sons, backed by all of the other villagers. Richard stabbed his last son, and then massacred the rest of the villagers for the fun of it - sometimes in very peculiar and imaginative fashions.

Richard and Sooba then went to Kethenecia and entered the Archmage of Kethenecia 's tower, where the rest of the party were gathered. In the tower Tavor threatened to kill the Archmage for not coming to Gamlon 's aid when it was needed, but Richard interfered, freezing the Knight of Gamlon in a block of ice. The Archmage then sent the party on a quest to loosen the Anchor in the catacombs below the city, which would make Kethenecia be forgotten so that it could be restored years later.

On their way they met the dwarf Pella who had been ordered to guide them to the Anchor by the Archmage, while the rest of the city prepared for an incoming invasion. While approving of her attitude towards Cale, Richard pointed out that warlocks shouldn't obey dwarves. She reacted by cutting his hand off, immediately improving their mutual friendship. He temporarily replaced his cut off limb with the Handfork of Truth , and decided he wanted a pet with a fork.

The party met the Guardians of Eight and Cale'anon had a conversation with the Elder One, during which Benn'joon healed back Richard's lost limb. The Guardians agreed to help them on their task to loosen the Anchor, just in time before the invasion hit the catacombs. Richard got swallowed by a griffin , but caused it to explode from the inside. The party met the first wave of the invasion alongside the Guardians, except for Richard who sat at a nearby table and judged the singing of new party member, Pella, and got an axe thrown into his face for it.

The Elder Guardian told Cale and the party to enter the labyrinth and find the Anchor. The Anchor appeared to be an innocent child - and killing it was a hard choice Cale had to overcome. Richard volunteered, but they soon learned of Tavor's betrayal. The former Knight of Gamlon had defeated the Guardians of Eight and lead the invaders into the labyrinth to protect the Anchor.

Richard fought off the invaders until Cale'anon finally built the courage to kill the Anchor. Kethenecia was hidden from the world for years, and the party was returned to their own time. Richard took advantage of the brokenhearted Cale, mocking him about his loss of innocense. He states that his titles are based on kills. He later whimsically decided to add "Lord of the Dance" to his list of titles [2] and upon killing Ajellah , took her title of "Mistress of Magma" for himself [3]. During a court trial with demons the judge refers to Richard's mortal self as "Lord Ashendale.

Because he is undead, Richard can sustain normally serious injuries without dying or even experiencing pain; he believed that a torture chamber the group was sent to was a spa although he may have only been joking. A running gag in the series, in fact, is Richard being impaled by a sharp object thrown at him from off screen. He is also light in weight, enough for at Richard used to to shoot an arrow with Richard attached to it with little effort.

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